The game master's book of traps, puzzles and dungeons : a punishing collection of bone-crunching contraptions, brain-teasing riddles and stamina-testing encounter locations for 5th edition RPG adventures
(Book)

Book Cover
Average Rating
Contributors
Kalle, Jasmine, illustrator.
Hilton, Kyle, illustrator.
Published
New York, NY : Media Lab Books, [2022].
Format
Book
Status
John & Judy Gay Library - Role Playing Games
RPG GEN GAM
1 available
Roy & Helen Hall Memorial Library - Role Playing Games
RPG GEN GAM
1 available

Description

Loading Description...

Also in this Series

Checking series information...

Copies

LocationCall NumberStatus
John & Judy Gay Library - Role Playing GamesRPG GEN GAMOn Shelf
Roy & Helen Hall Memorial Library - Role Playing GamesRPG GEN GAMOn Shelf

More Like This

Loading more titles like this title...

More Details

Published
New York, NY : Media Lab Books, [2022].
Physical Desc
253 pages : illustrations (some color), maps ; 29 cm
Language
English

Notes

General Note
"Plus 3 one-shot adventures" -- Cover.
Description
"Because challenging your players shouldn't be so hard... The Game Master's Book of Traps, Puzzles and Dungeons provides endless options for populating your adventures with perplexing riddles, puzzles, spiked pits, Rube Goldberg-style death traps and much more -- everything you need to push your adventurers to their limit and bring new levels of excitement (and anxiety) to your campaign. Whether part of a preplanned adventure or a random encounter, these brainteasers, puzzles and traps will make every dungeon crawl, fortress break-in or temple sacking that much more fun -- assuming you find the prospect of death at every turn to be a good time. GMs will find dozens of challenging puzzles, four unique trap categories and 50 modular dungeon chambers, each with its own set of variant encounters, meaning you can generate a fully functional death maze with a few rolls of the dice. With maps, trap illustrations and one-shot adventures written by Jasmine Bhullar and the creators of the Three Black Halflings podcast, The Game Master's Book of Traps, Puzzles and Dungeons is the ideal tool for any GM hoping to put the fun back in fun-geon." --,From publisher's description.

Reviews from GoodReads

Loading GoodReads Reviews.

Citations

APA Citation, 7th Edition (style guide)

Ashworth, J., Kalle, J., & Hilton, K. (2022). The game master's book of traps, puzzles and dungeons: a punishing collection of bone-crunching contraptions, brain-teasing riddles and stamina-testing encounter locations for 5th edition RPG adventures . Media Lab Books.

Chicago / Turabian - Author Date Citation, 17th Edition (style guide)

Ashworth, Jeff, Jasmine, Kalle and Kyle, Hilton. 2022. The Game Master's Book of Traps, Puzzles and Dungeons: A Punishing Collection of Bone-crunching Contraptions, Brain-teasing Riddles and Stamina-testing Encounter Locations for 5th Edition RPG Adventures. Media Lab Books.

Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)

Ashworth, Jeff, Jasmine, Kalle and Kyle, Hilton. The Game Master's Book of Traps, Puzzles and Dungeons: A Punishing Collection of Bone-crunching Contraptions, Brain-teasing Riddles and Stamina-testing Encounter Locations for 5th Edition RPG Adventures Media Lab Books, 2022.

MLA Citation, 9th Edition (style guide)

Ashworth, Jeff,, Jasmine Kalle, and Kyle Hilton. The Game Master's Book of Traps, Puzzles and Dungeons: A Punishing Collection of Bone-crunching Contraptions, Brain-teasing Riddles and Stamina-testing Encounter Locations for 5th Edition RPG Adventures Media Lab Books, 2022.

Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.